function Images(viewport) {
  const scene = new THREE.Scene();
  const camera = new THREE.OrthographicCamera(
  const geometry = new THREE.PlaneGeometry(1, 1);
  const group = new THREE.Group();
  const texture1 = useTexture('/images/picture1.jpeg');
  const material1 = new THREE.MeshBasicMaterial({ map: texture1 });
  const image1 = new THREE.Mesh(geometry, material1);
  image1.position.x = -0.25 * viewport.width;
  image1.scale.x = viewport.width / 5;
  image1.scale.y = viewport.width / 4;
  const texture2 = useTexture('/images/picture2.jpeg');
  const material2 = new THREE.MeshBasicMaterial({ map: texture2 });
  const image2 = new THREE.Mesh(geometry, material2);
  image2.scale.x = viewport.width / 5;
  image2.scale.y = viewport.width / 4;
  const texture3 = useTexture('/images/picture3.jpeg');
  const material3 = new THREE.MeshBasicMaterial({ map: texture3 });
  const image3 = new THREE.Mesh(geometry, material3);
  image3.position.x = 0.25 * viewport.width;
  image3.scale.x = viewport.width / 5;
  image3.scale.y = viewport.width / 4;
  return { scene, camera };